TASK 1: Create class diagram for abstract class Shape.
TASK 1: Create class diagram for abstract class Shape. TASK 2: Create class diagrams for abstract subclasses...
Implement the Shape hierarchy -- create an abstract class called Shape, which will be the parent class to TwoDimensionalShape and ThreeDimensionalShape. The classes Circle, Square, and Triangle should inherit from TwoDimensionalShape, while Sphere, Cube, and Tetrahedron should inherit from ThreeDimensionalShape. Each TwoDimensionalShape should have the methods getArea() and getPerimeter(), which calculate the area and perimeter of the shape, respectively. Every ThreeDimensionalShape should have the methods getArea() and getVolume(), which respectively calculate the surface area and volume of the shape. Every...
Create class definitions using the following: Classes: Circle, Cube, Shape, Sphere, Square, ThreeDimensionalShape, TwoDimensionalShape Functions: Draw, GetArea, GetDimensions, GetHeight, GetLength, GetSurfaceArea, GetVolume Members: height, length, width – all of type double Don’t actually write function implementations, just define the classes as you would in a header file. Use inheritance as appropriate. Use keywords such as “const” and “virtual” as appropriate. Make functions and members public, private, or protected as appropriate. Don’t forget constructors and destructors. Some classes may be abstract,...
java language
Problem 3: Shape (10 points) (Software Design) Create an abstract class that represents a Shape and contains abstract method: area and perimeter. Create concrete classes: Circle, Rectangle, Triangle which extend the Shape class and implements the abstract methods. A circle has a radius, a rectangle has width and height, and a triangle has three sides. Software Architecture: The Shape class is the abstract super class and must be instantiated by one of its concrete subclasses: Circle, Rectangle, or...
This must be done in Java and it must contain a public static void (string []args) 10.13 (Project: Shape Hierarchy) Implement the Shape hierarchy shown in Fig. 9.3. Each TwoDimensionalShape should contain method getArea to calculate the area of the two-dimensional shape. Each ThreeDimensionalShape should have methods getArea and getVolume to calculate the surface area and volume, respectively, of the three-dimensional shape. Create a program that uses an array of Shape references to objects of each concrete class in the hierarchy. The program...
Language is JAVA.
Clarification for the Shape class (highlighted):
The following requirements specify what fields you are expected
to implement in your Shape class;
- A private String color that specifies the color of the
shape
- A private boolean filled that specifies whether the shape is
filled
- A private date (java.util.date) field dateCreated that
specifies the date the shape was created Your Shape class will
provide the following constructors;
- A two-arg constructor that creates a shape
with...
Define an abstract base class SHAPE that includes protected data members for the (x,y) position of a shape, a public method to move a shape , and a public abstract method show() to output a shape .Derive subclasses for lines, circles and rectangles. Also define the class POLYLINE with SHAPE as the base class. You can represent a line as two points, a circle as a center and a radius. A rectangle as two points on diagonally opposite corners. Implement...
Need help to create general
class
Classes Data Element - Ticket Create an abstract class called Ticket with: two abstract methods called calculateTicketPrice which returns a double and getld0 which returns an int instance variables (one of them is an object of the enumerated type Format) which are common to all the subclasses of Ticket toString method, getters and setters and at least 2 constructors, one of the constructors must be the default (no-arg) constructor. . Data Element - subclasses...
Q2) Interface Create a program that calculates the perimeter and the area of any given 2D shape. The program should dynamically assign the appropriate calculation for the given shape. The type of shapes are the following: • Quadrilateral 0 Square . Perimeter: 4xL • Area:LXL O Rectangle • Perimeter: 2(L+W) • Area:LxW Circle Circumference: I x Diameter (TT = 3.14) Area: (TT xD')/4 Triangle (assume right triangle) o Perimeter: a+b+c O Area: 0.5 x base x height (hint: the base...
Create an abstract class called GeometricFigure. Each figure includes a height, a width. a figure type, and an area. Include an abstract method to determine the area of the figure. Create two subclasses called Square and Triangle. Create an application that demonstrates creating objects of both subclasses, and store them in an array.
This assignment helps you understand Inheritance. We want to create a superclass or parent class called Shape. This shape class will have just one method to setBorderColor. Now we need 3 subclasses that extend the Shape class, Circle, Square and Rectangle. In these classes we will need to compute the area of each of the shapes and print it to the console using System.out.println You will need to take in an additional parameter in each of these subclasses -- side...