s 8.3.4 Question Help * Twelve different video games showing violence were observed. The duration times...
Twelve different video games showing alcohol use were observed. The duration times of alcohol use were recorded, with the times (seconds) listed below. Assume that these sample data are used with a 0.10 significance level in a test of the claim that the population mean is greater than 90 sec. If we want to construct a confidence interval to be used for testing that claim, what confidence level should be used for a confidence interval? If the confidence interval is...
Twelve different video games showing drug use were observed. The duration times of drug use were recorded, with the times (seconds) listed below. Assume that these sample data are used with a 0.05 significance level in a test of the claim that the population mean is greater than 75 sec. If we want to construct a confidence interval to be used for testing that claim, what confidence level should be used for a confidence interval? If the confidence interval is...
Twenty-eight different video games showing violence were observed. The duration times of violence (in seconds) were recorded. When using this sample for a test of the claim that the population mean is greater than 85 sec, what does df denote, and what is its value?
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of σ. the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution 4,058 4,498 3,9774,063...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 98% confidence interval estimate of. the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4,503 4,638 503 ,023...
of the Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample se e sample data to construct a 9 % confidence interva e s mate of, he standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 3,923 3,880 4,366...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 99% confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4,340 4,701 3,923...
Ten different video games showing violence were observed. The duration times of violenceviolence (in seconds) were recorded. When using this sample for a t test of the claim that the population mean is greater than 74 sec, what does df denote, and what is its value? What does df denote?
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 98% confidence interval estimate of sigma, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4 comma 350...